The Gaming Laboratory will be a video game product consultation company using its own international-level competitive gaming social community as the basis for its research.  The company offers video game developers an in depth look into the public perception of their already released products, so that they may address target market concerns on similar products in the future.  By creating the world's largest social network of competitive and amateur gamers, TGL will be able to supply companies with raw customer feedback that does not currenlty exist in the market.  This social network will be all inclusive, giving all gamers an opportunity to engage in safe, fun, and most importantly, official competitive play, also something not available to consumers.  Not only will the social network exist via the internet, but TGL will also open regional offices, where gamers can meet, greet, and play, utilizing each centers' superior hardware and environment.  Through TGL's large community, we also will provide marketing services to our clients.  TGL should become a very standard name to the video game community, as it will operate not only on the internet, but also in many local communities around the world.

The Gaming Laboratory will be created as a California C corporation based in Los Angeles County, owned by its principal investors and principal operators.  TGL's officers and managers will meet tri-weekly via telecommunicative technology to ensure the company meets its goals as timely as possible.

Some established industry competition does exist, primarily in the form of online social communities.  However, these communities do not provide consultation services to game developers, nor do they tie competitive gaming to an all-inclusive gaming community.  Currently, the most well-known competitive gaming site only supports five games, and only a several dozen professional gamers are actively involved in its operations.  Its focus is very narrow.  The most well-known social gaming sites only offer field related news and game specific forums for users to browse and speak.  The Gaming Laboratory will truly be a service of its own.  It will provide a medium for players of all modern multiplayer games to both discuss their game of choice, and help each other enhance their gameplay.  TGL will also provide a dedicated structure for gamers to compete competitively for their favorite games.  All players will have their own gaming profiles to share with others, allowing them to express their "gaming" selves.  They will be able to meet and greet, find players of similar or greater caliber, and use TGL's ammenities to get the most out of their gaming experience.

TGL's staff will not only run goal-driven polls to get the public opinion on clients' games, but also monitor chatrooms and forum posts to gain an inside look on consumer input.  We will analyze our community's opinions and provide both our collected data and consulting service to clients.  By running an all-inclusive, yet focused gaming community, we can provide our clients with unique, in-depth information that no other organization is currently capable of.